namespace MIMPWinForms.Forms
{
    partial class DamageAssignmentBox
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing) {
            if (disposing && (components != null)) {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent() {
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.btnOK = new System.Windows.Forms.Button();
            this.label3 = new System.Windows.Forms.Label();
            this.txtDamage = new System.Windows.Forms.TextBox();
            this.nudAssignment = new System.Windows.Forms.NumericUpDown();
            this.label4 = new System.Windows.Forms.Label();
            this.lstMonsters = new System.Windows.Forms.ListBox();
            this.lstDamage = new System.Windows.Forms.ListBox();
            ((System.ComponentModel.ISupportInitialize)(this.nudAssignment)).BeginInit();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.label1.Location = new System.Drawing.Point(9, 9);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(119, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "You lost the attack.";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(8, 22);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(276, 13);
            this.label2.TabIndex = 1;
            this.label2.Text = "Choose how to assign the damage among your monsters.";
            // 
            // btnOK
            // 
            this.btnOK.Enabled = false;
            this.btnOK.Location = new System.Drawing.Point(205, 231);
            this.btnOK.Name = "btnOK";
            this.btnOK.Size = new System.Drawing.Size(75, 23);
            this.btnOK.TabIndex = 4;
            this.btnOK.Text = "OK";
            this.btnOK.UseVisualStyleBackColor = true;
            this.btnOK.Click += new System.EventHandler(this.btnOK_Click);
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(8, 43);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(107, 13);
            this.label3.TabIndex = 5;
            this.label3.Text = "Damage to distribute:";
            // 
            // txtDamage
            // 
            this.txtDamage.BackColor = System.Drawing.SystemColors.ControlLight;
            this.txtDamage.Location = new System.Drawing.Point(125, 40);
            this.txtDamage.Name = "txtDamage";
            this.txtDamage.ReadOnly = true;
            this.txtDamage.Size = new System.Drawing.Size(74, 20);
            this.txtDamage.TabIndex = 6;
            this.txtDamage.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
            // 
            // nudAssignment
            // 
            this.nudAssignment.Enabled = false;
            this.nudAssignment.Location = new System.Drawing.Point(205, 134);
            this.nudAssignment.Name = "nudAssignment";
            this.nudAssignment.Size = new System.Drawing.Size(75, 20);
            this.nudAssignment.TabIndex = 8;
            this.nudAssignment.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
            this.nudAssignment.ValueChanged += new System.EventHandler(this.nudAssignment_ValueChanged);
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(205, 161);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(79, 13);
            this.label4.TabIndex = 9;
            this.label4.Text = "Assign damage";
            // 
            // lstMonsters
            // 
            this.lstMonsters.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.lstMonsters.FormattingEnabled = true;
            this.lstMonsters.Location = new System.Drawing.Point(12, 69);
            this.lstMonsters.Margin = new System.Windows.Forms.Padding(3, 3, 0, 3);
            this.lstMonsters.Name = "lstMonsters";
            this.lstMonsters.Size = new System.Drawing.Size(157, 182);
            this.lstMonsters.TabIndex = 10;
            this.lstMonsters.SelectedIndexChanged += new System.EventHandler(this.lstMonster_SelectedIndexChanged);
            // 
            // lstDamage
            // 
            this.lstDamage.BackColor = System.Drawing.SystemColors.ControlLight;
            this.lstDamage.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.lstDamage.FormattingEnabled = true;
            this.lstDamage.Location = new System.Drawing.Point(169, 69);
            this.lstDamage.Margin = new System.Windows.Forms.Padding(0, 3, 3, 3);
            this.lstDamage.Name = "lstDamage";
            this.lstDamage.SelectionMode = System.Windows.Forms.SelectionMode.None;
            this.lstDamage.Size = new System.Drawing.Size(30, 182);
            this.lstDamage.TabIndex = 11;
            // 
            // DamageAssignmentBox
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(284, 258);
            this.ControlBox = false;
            this.Controls.Add(this.lstDamage);
            this.Controls.Add(this.lstMonsters);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.nudAssignment);
            this.Controls.Add(this.txtDamage);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.btnOK);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
            this.Name = "DamageAssignmentBox";
            this.ShowIcon = false;
            this.ShowInTaskbar = false;
            this.Text = "Assign Damage";
            ((System.ComponentModel.ISupportInitialize)(this.nudAssignment)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Button btnOK;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.TextBox txtDamage;
        private System.Windows.Forms.NumericUpDown nudAssignment;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.ListBox lstMonsters;
        private System.Windows.Forms.ListBox lstDamage;
    }
}